RISE
Interactive Installation 2003
RISE, or the Reality Interpretation & Synesthesia Engine, was created for an interactive art installation project in a new media course. My partner and I built the program using Max/MSP, and the Quicktime Jitter plugin. From our documentation: "The objective we were trying to achieve was an interpretation of how a living machine might view the world, and more specifically how it would interact with people." At the end of the semester, we were one of 3 lucky teams to present our installation at the Western Front art gallery near Main and Kingsway, Vancouver.
documentation
Our final documentation/defense of the installation is available in the short report below. It provides more information and rationale on the project, so please click here or below to read about the project in more detail!








